This is my personal project that was created three years ago) Finally, it is time to publish it.
The model was created in Maya, ZBrush and Mari, as usually I use only this software.
Groom - Maya Xgen, Arnold renderer.
Post-process images and chromatic aberration were added in Photoshop.
All topology was created using the ZRemesher tool, a fantastic tool, it saves me a bunch of time)
My Instagram page:
https://www.instagram.com/d3dteslenko/